Pretty but flawed
I went into this game expecting challenging if relaxing abstract puzzles.
There certainly is some of that, but with some sizable flaws:
* The tilt-shift effect is overdone to the point of blurring the puzzles if youre anything but fully zoomed-out
* A lot of the puzzles are either repetitive or busywork (i.e. you can, and sometimes must, solve them by brute force
* Given the puzzles repetitive nature, the touch sounds become annoying quite quickly
* The difficulty curve, is shallow at most, and sharply drops at a few points
I finished the game, and did enjoy some of the puzzles, but at the end, I felt like I mostly did busywork.
T045T about
_PRISM, v1.0